Oyé oyé braves DoDeurs, le serveur HandiTeam est des a present disponible. Comme vous pouvez le voir sur votre droite, toutes les info necessaire sont visibles. Nous l'avons pris pour 1 mois afin de tester un peu la bete, et si cela nous convient, on renouvellera pour 3 mois. 20 places, public, je pense que c'est le bon compromis. Faite chauffer les souris, ca va swinguer dans les chaumieres, march march !!!
Update
Ca y est le serveur est correctement configuré, le map cycle tourne nikel. Merci a Deep, DoD-France et DoDeurs.com
ouais pour les pepettes c pas la peine, on l'a prit avec byx en essais pour un mois, pour la map je cherche desespérément les commande admin pour faire les réglages
These commands are server side. Another words only admins will be able to use them.
hostname The name of the server. sv_password Set server password. Leave blank to disable. mp_friendlyfire 0/1 Turn on/off friendlyfire. Default: off mp_footsteps 0/1 Turn on/off footsteps. Default: on mp_autoteambalance 0/1 Force clients to auto-join the opposite team if they are not balanced. Default: on mp_autokick 0/1 Kick idle/team-killing players. Default: off mp_flashlight 0/1 Turn on/off the ability for clients to use flashlight. Default: off mp_tkpunish 0/1 Punish TK'ers on next round? Default: on mp_forcecamera 0/1 Force dead players to first person mode, effectively disabling freelook. Default: off sv_alltalk 0/1 Players can hear all other players, no team restrictions. Default: off sv_pausable 0/1 Can the server be paused Default: 0 sv_consistency 0/1 Force cleints to pass consistency check for critical files before joining server? Default: 0 sv_cheats 0/1 Allow cheats on server. Default: 0 sv_gravity 0/1 World Gravity Default: 800 sv_maxvelocity Maximum speed any ballistically moving object is allowed to attain per axis. Default: 3500 sv_unlag 0/1 Enables player lag compensation. Default: 1 sv_voicecodec Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.. Default: vaudio_miles sv_hltv 0/1 Enables HLTV on the server. Default: 0 sv_allowupload 0/1 Allow clients to upload their custom decals to the server. Default: 1 sv_allowdownload 0/1 Allow clients to downnload files. Default: 1 sv_maxspeed Maximum speed a player can move. Default: 320 mp_limitteams 0-20 Max # of players 1 team can have over another. Default: 2 mp_hostagepenalty ## How many hostages a Terrorist can kill before being kicked, 0 to disable. Default: 5 sv_voiceenable 0/1 Allow clients to use mic. Default: 1 mp_allowspectators 0/1 Allow spectators on the server. Default: 1 mp_chattime 0-120 amount of time in seconds players can chat after the game is over. Lower value = faster map load change. Default: 10 sv_timeout ## After this many seconds without a message from a client, the client is dropped. Default: 65
Rcon Cvars rcon_password Set rcon passsword. Leave blank to disable rcon sv_rcon_banpenalty mins Number of minutes to ban users who fail rcon authentication. Default: 0 sv_rcon_maxfailures 0-20 Max number of times a user can fail rcon authentication before being banned. Default: 10 sv_rcon_minfailures 0-20 Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned. Default: 5 sv_rcon_minfailuretime 1-seconds Number of seconds to track failed rcon authentications. Default: 30
Round Cvars mp_freezetime 0-60 Time in seconds to keep players frozen when the round starts. Default: 6 mp_roundtime 1-9 How much time in minutes does a round last. Default: 5 mp_startmoney 800-16000 Amount of money each player gets when they reset (16000 max) Default: 800 mp_c4timer 10-90 The amount of time in seconds before bomb explodes after planted. Default: 45 mp_fraglimit ## Amount of frags a player can exceed before changing maps. Default: 0 mp_maxrounds ## Amount of round to play before server changes maps. Default: 0 mp_winlimit 0-20 Max number of rounds one team can win before server changes maps. Default: 0 mp_playerid 0/1/2 Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names. Default: 0 mp_spawnprotectiontime Time in seconds to Kick players who team-kill after round restart. Default: 5
Bandwidth Rates sv_minrate 0-25000 Min bandwidth rate allowed on server. Default: 0 (unlimited) sv_maxrate 0-25000 Max bandwidth rate allowed on server. Default: 0 (unlimited) decalfrequency Amount of time in seconds a player can spray their decal. Default: 10 sv_maxupdaterate Maximum updates per second that the server will allow. Default: 60 sv_minupdaterate Minimum updates per second that the server will allow. Default: 10 Server logging log on/off Enable server logging? Default: off sv_logbans 0/1 Log server bans in the server logs. Default: 0 sv_logecho 0/1 Echo log information to the console. Default: 1 sv_logfile 0/1 Log server information in the log file. Default: 1 sv_log_onefile 0/1 Log server information to only one file. Default: 0 sv_logsdir Folder in the game directory where server logs will be stored.
Bots bot_add 'bot_add' is a value itself. Adding this to your server configuration will enable bots bot_quota 1-32 Amount of bots to add. Adding many bots will use more cpu. Start with a few bots, then add more if needed. bot_quota_mode normal/fill If 'Fill', the server will adjust bots to keep # players in the game, where # is bot_quota (from above) Default: Normal bot_difficulty 0/1/2/3 Skill of bots. Values are: 0=easy, 1=normal, 2=hard, 3=expert. Default: 0 bot_chatter Control how bots talk. Values: 'off', 'radio', 'minimal', or 'normal'. Default: Normal bot_auto_follow 0/1 Allow bots to automatically follow a human player. Default: 1 bot_auto_vacate 0/1 Kick bots to automatically make room for human players. Default: 1 bot_join_after_player 0/1 Bots must wait for a people to join before joining? If No, bots will play without people. Default: 1 bot_defer_to_human 0/1 Can bots complete objectives if there are humans on a team? Default: 0 bot_prefix Prefix for bot names. A prefix is a tag that bots will have in front of their name. you can enter your clan tag or leave blank. bot_allow_rogues 0/1 bots may occasionally go 'rogue'. Rogue bots do not obey radio commands, nor pursue scenario goals.. Default: 0 bot_walk 0/1 The speed at which bots can move. 0=walk+run, 1=walk Default: 0 bot_join_team any/T/CT What teams are bots allowed to join? Default: any bot_eco_limit 0-16000 Bots will not buy if their money falls below this amount. Default: 2000
Bot Weapon Restriction bot_all_weapons Allow bots to use all weapons. 'bot_all_weapons' is the value. bot_knives_only Allow bots to use only knives. 'bot_knives_only' is the value. bot_pistols_only Allow bots to use only pistols. 'bot_pistols_only' is the value. bot_snipers_only Allow bots to use only sniper rifles. 'bot_snipers_only' is the value. bot_allow_grenades 0/1 Allow bots to use grenades. Default: 1 bot_allow_pistols 0/1 Allow bots to use pistols. Default: 1 bot_allow_sub_machine_guns 0/1 Allow bots to use sub machine guns. Default: 1 bot_allow_shotguns 0/1 Allow bots to use shotguns. Default: 1 bot_allow_rifles 0/1 Allow bots to use rifles. Default: 1 bot_allow_snipers 0/1 Allow bots to use sniper rifles. Default: 1 bot_allow_machine_guns 0/1 Allow bots to use machine guns. Default: 1
Operation sv_lan 0/1 0=Public/LAN, 1=LAN Default: 0 sv_region Geographic location of the server. -1 World 0 US East coast 1 US West coast 2 South America 3 Europe 4 Asia 5 Australia 6 Middle East 7 Africa sv_contact Contact email for server sysop
Deep mon petit poulet je sens que je vais te remettre a contribution, si ca t'emmerde pas trop, le temps que je me fasse la main
Yo c les reglages de serveur version 1.2 de l'ancien dod sur HL1
Quent pour le campeur en sortie de respawn, je vois tout a fait qui c'est, barbak pour ne pas le citer, mais il a pas l'habitude de DoD, il le fera plus c promis